diff --git a/unity/Assets/Scripts/utils/DiscordUtils.cs b/unity/Assets/Scripts/utils/DiscordUtils.cs index 77f7470..f582867 100644 --- a/unity/Assets/Scripts/utils/DiscordUtils.cs +++ b/unity/Assets/Scripts/utils/DiscordUtils.cs @@ -93,7 +93,7 @@ public static class DiscordUtils { DiscordController discordGO = GameObject.Find("DiscordController").GetComponent(); var conn = Client.GetConnection(); Discord.Lobby outLobby = new Discord.Lobby(); - long lobbyId = 0; + // long lobbyId = 0; if (discordGO && discordGO.discord != null && conn != null) { var txn = discordGO.lobbyManager.GetLobbyCreateTransaction(); txn.SetCapacity(capacity);