From e5a4599e1530480e691df8d4ad3eebcc57172853 Mon Sep 17 00:00:00 2001 From: KeyKoder Date: Wed, 21 Jul 2021 01:16:51 +0200 Subject: [PATCH] Activate tab when there is only one available --- unity/Assets/Scripts/GameLoader.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/unity/Assets/Scripts/GameLoader.cs b/unity/Assets/Scripts/GameLoader.cs index 4f07fa7..fda99ea 100644 --- a/unity/Assets/Scripts/GameLoader.cs +++ b/unity/Assets/Scripts/GameLoader.cs @@ -198,7 +198,7 @@ public class GameLoader : MonoBehaviour { pileEntry.tab.SetActive(value.Visible); pileEntry.gameObject.SetActive(value.Visible); } - if(instance.firstReload && instance.pileTabs.GetComponentInChildren