diff --git a/unity/Assets/Scripts/GameLoader.cs b/unity/Assets/Scripts/GameLoader.cs index 4f07fa7..fda99ea 100644 --- a/unity/Assets/Scripts/GameLoader.cs +++ b/unity/Assets/Scripts/GameLoader.cs @@ -198,7 +198,7 @@ public class GameLoader : MonoBehaviour { pileEntry.tab.SetActive(value.Visible); pileEntry.gameObject.SetActive(value.Visible); } - if(instance.firstReload && instance.pileTabs.GetComponentInChildren