From 8c577d4a8549d9d448d2f13b63b4f8d9ee0a2d0a Mon Sep 17 00:00:00 2001 From: KeyKoder Date: Wed, 18 Nov 2020 11:20:33 +0100 Subject: [PATCH] Remove leftover testing code from last commit --- unity/Assets/Scripts/MainMenuController.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/unity/Assets/Scripts/MainMenuController.cs b/unity/Assets/Scripts/MainMenuController.cs index e16c5be..3e20231 100644 --- a/unity/Assets/Scripts/MainMenuController.cs +++ b/unity/Assets/Scripts/MainMenuController.cs @@ -50,8 +50,6 @@ public class MainMenuController : MonoBehaviour { lobbyCode = lobbyMenu.FindRecursive("LobbyCode")?.GetComponent(); lobbyScroll = lobbyMenu.FindRecursive("Content"); Popup.OnPopupClosed += OnPopupClosed; - - //InvokeRepeating("ReloadMenu", 0f, 5f); } public void OnPopupClosed(object arg, GameObject popup) { @@ -63,9 +61,7 @@ public class MainMenuController : MonoBehaviour { } } - void Update() { - ReloadMenu(); - } + void Update() {} public void ConnectServer() { try {